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Devlog
Mail Call!
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Devlog
Mail Call Status Update #1: Time Flies!
October 10, 2021
by
Inky Wright
2
Introduction So here we are. The fifth official version of Mail Call, almost a year since the game began development. And it's taken a long time. By that, I'm referring to the five-month gap that took...
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Mail Call - The Spaw Update (3.1)
October 10, 2021
by
Inky Wright
1
Five months later, the next update has arrived! I don't want to go in-depth as to why I and Mail Call itself have been absent within this specific post, since this is where I'll include the changelog...
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Mail Call - The Motion Update (3.0)
May 09, 2021
by
Inky Wright
1
#motionupdate, #mail call
Here it is, the Motion Update! I can't believe I'm finally releasing it! The Motion Update is by far the most ambitious overhaul of Mail Call and this is only the first quarter of the game's developme...
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Mail Call - 2.0 Update Changelog
April 11, 2021
by
Inky Wright
1
Hello everybody! Surprised to see this update, aren't you? When I started work on Mail Call, I never expected to get to a point where I would be actively developing an expanded, complete build of the...
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1.1 Update
January 03, 2021
by
Inky Wright
1
Added an endless mode! Enemies will randomly spawn as you try to set the highest score you can. To access this mode, you press E on the Level Select! You can press E to quit back to the Level Select i...
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The game is officially released!
January 02, 2021
by
Inky Wright
1
#mailcall
The game has been completed enough for a release! I'm thankful for the progress I made for this project and I hope you all will enjoy my game. This version is very different from the demo, since it re...
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